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Nvidia's denoiser now counts time, not frames, and ships five breaking changes

According to MIXED, Nvidia released version 4.18.0 of its real-time denoiser library NRD on October 9. In this version, the REBLUR and RELAX denoisers build their history from elapsed time rather than frame count, and the release ships five breaking changes. Nvidia's stated reason is truncated in the available context.

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Read the original ↗https://mixed-news.com/en/nvidia-nrd-4-18-0-time-based-accumulation-reblur-relax/
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Nvidia's denoiser now counts time, not frames, and ships five breaking changes

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